Ládydeath

Blood Death Knight · Kill #1 · Twin Empyreans · View on WarcraftLogs ↗

← Pull Overview Cni
✓ Kill
0% Boss HP
489s Duration

Performance Scorecard

CPM = this player's casts/min. No reference players available for Blood Death Knight yet.

Spell Ládydeath CPM WCL
Death Strike 4.8 (39)
Heart Strike 6.3 (51)
Rune Strike 13.6 (111)
Outbreak 0.2 (2)
Blood Boil 4.3 (35)
Bone Shield 0.7 (6)
Rune Tap 0.2 (2)
Vampiric Blood 0.2 (2)
Icy Touch 0.2 (2)
Plague Strike 0.2 (2)
Soul Reaper 2.5 (20)
Death and Decay 1 (8)
Phase Fingers 0.5 (4)
Dancing Rune Weapon 0.4 (3)
Dark Command 0.4 (3)
Gorefiend's Grasp 0.2 (2)
Anti-Magic Shell 0.2 (2)
Death's Advance 0.2 (2)
Gift of the Naaru 0.1 (1)
Empower Rune Weapon 0.1 (1)
Death Grip 0.1 (1)
Horn of Winter 0.1 (1)

Cast Timeline

Ládydeath. Scroll to pan, wheel to zoom.

10 px/s Scroll to zoom, drag to pan
Player
Ládydeath Blood Knight
Sim Optimal Blood Knight
0:00 0:15 0:30 0:45 1:00 1:15 1:30 1:45 2:00 2:15 2:30 2:45 3:00 3:15 3:30 3:45 4:00 4:15 4:30 4:45 5:00 5:15 5:30 5:45 6:00 6:15 6:30 6:45 7:00 7:15 7:30 7:45 8:00 D S S P S S S S P S S S G G S P S S S G D D D S S P S A S D A S S D S D B F U D B F B D B U D B D B B U U D B B D B U D B D B B U D B B U D B B U U B D B

Defensive Analysis

Ládydeath — Shields vs Damage
95% Bone Shield uptime
2.1 Avg charges
93% Hits mitigated (115/124)
8992k Total damage taken
Bone Shield charges 0-6
Blood Shield absorb value
Damage Taken per hit · hover for details
0:00 0:15 0:30 0:45 1:00 1:15 1:30 1:45 2:00 2:15 2:30 2:45 3:00 3:15 3:30 3:45 4:00 4:15 4:30 4:45 5:00 5:15 5:30 5:45 6:00 6:15 6:30 6:45 7:00 7:15 7:30 7:45 8:00 DOWN 6 5 4 3 2 1 DOWN 5 4 3 2 382k 382k 0

Defensive Cooldowns

External Cooldowns

External CDTypeLádydeath
Anti-Magic ZoneMagic DR 40% (raid, talent)
Healing Tide TotemHealing CD (raid)
IronbarkDR 20%57.2s ✓
Pain SuppressionDR 40%57.8s ✓
Power Word: BarrierDR 25% (raid)
Smoke BombDR 20% + targeting immunity295.0s ✓
TranquilityHealing CD (raid)291.8s ✓

Self-Defensives

Self-Defensive Ládydeath
Vampiric Blood 130.6s, 258.5s ✓
Icebound Fortitude
Dancing Rune Weapon 0.1s, 147.5s, 256.1s ✓
Bone Shield 4.1s, 71.1s, 133.8s, 218.6s, 284.7s, 358.3s ✓
Rune Tap 130.6s, 258.5s ✓
Anti-Magic Shell 242.3s, 295.4s ✓

Damage Taken — Event Log

Every hit received. Red rows = no shields active (EXPOSED). Inline bar shows relative damage. Sorted by time.

Ládydeath — All hits received
124 hits · 8992.3k HP lost · 13866.2k total incoming · 115 shielded (8450.6k) · 9 exposed (541.8k)
Time Source Ability Type Raw Armor/DR Final Bone Shield Blood Shield Status
0:26.10 Source(100) Darkness Hit 29.9k 12.5k (42%) 17.4k
● 6ch ● 145.7k Full protection
0:28.9 Source(98) Melee Hit 387.9k 247.2k (64%) 109.2k
● 5ch ● 145.7k Full protection
0:29.1 Source(98) Melee Hit 167.3k 106.6k (64%) 60.7k
● 5ch Bone Shield only
0:30.9 Source(98) Melee Hit 392.6k 250.2k (64%) 142.4k
● 4ch Bone Shield only
0:32.1 Environment Tears of the Sun Hit 81.6k 22.8k (28%) 58.7k
● 4ch Bone Shield only
0:32.9 Source(98) Melee Hit 398.9k 254.2k (64%) 144.7k
● 3ch Bone Shield only
0:36.3 Environment Tears of the Sun Hit 78.4k 22.0k (28%) 56.4k
● 3ch ● 206.9k Full protection
0:38.10 Source(98) Melee Hit 434.7k 308.6k (71%) 71.6k
● 2ch ● 206.9k Full protection
0:50.10 Source(98) Melee Hit 435.9k 277.8k (64%) 119.7k
● 146.6k Blood Shield only
0:52.4 Source(99) Light of Day Hit 152.4k 15.2k (10%) 137.2k
● 130.2k Blood Shield only
0:54.8 Source(100) Darkness Hit 29.4k 2.7k (9%) 26.8k
● 130.2k Blood Shield only
0:55.5 Source(101) Melee Hit 379.5k 213.5k (56%) 164.3k
● 130.2k Blood Shield only
0:55.7 Source(100) Melee Hit 86.6k 48.7k (56%) 37.9k
EXPOSED
0:55.8 Source(100) Darkness Hit 30.3k 2.8k (9%) 27.6k
EXPOSED
0:56.5 Source(100) Melee Hit 68.4k 38.5k (56%) 29.9k
EXPOSED
0:56.10 Source(98) Melee Hit 428.8k 234.4k (55%) 194.4k
EXPOSED
0:57.2 Source(98) Melee Hit 148.7k 94.8k (64%) 54.0k
EXPOSED
1:00.5 Source(99) Light of Day Hit 149.3k 84.8k (57%) 64.5k
● 246.9k Blood Shield only
1:03.0 Source(98) Melee Hit 353.5k 276.6k (78%) 58.1k
● 246.9k Blood Shield only
1:03.2 Source(98) Melee Hit 152.0k 118.9k (78%) 33.1k
EXPOSED
1:06.7 Source(100) Darkness Hit 30.3k 17.1k (56%) 13.2k
● 136.8k Blood Shield only
1:06.8 Source(100) Darkness Hit 29.8k 16.8k (56%) 13.0k
● 136.8k Blood Shield only
1:07.5 Source(101) Melee Hit 335.3k 218.0k (65%) 74.7k
● 136.8k Blood Shield only
1:07.7 Source(100) Melee Hit 63.0k 40.9k (65%) 22.0k
EXPOSED
1:07.8 Source(100) Darkness Hit 30.4k 8.3k (27%) 22.1k
EXPOSED
1:09.6 Source(101) Melee Hit 276.4k 155.5k (56%) 120.8k
EXPOSED
1:11.6 Source(101) Melee Hit 331.7k 215.7k (65%) 116.0k
● 6ch Bone Shield only
1:13.2 Source(98) Melee Hit 178.6k 113.8k (64%) 20.8k
● 5ch ● 178.2k Full protection
1:13.8 Source(100) Melee Hit 75.4k 49.0k (65%) 26.4k
● 5ch Bone Shield only
1:15.0 Source(98) Melee Hit 433.5k 276.3k (64%) 157.2k
● 4ch Bone Shield only
1:15.6 Source(101) Melee Hit 279.6k 201.4k (72%) 78.3k
● 4ch Bone Shield only
1:17.1 Source(98) Melee Hit 389.3k 276.4k (71%) 113.0k
● 4ch Bone Shield only
1:19.0 Source(98) Melee Hit 401.9k 285.3k (71%) 116.6k
● 3ch Bone Shield only
1:23.8 Source(100) Melee Hit 73.8k 53.1k (72%) 2.7k
● 2ch ● 242.7k Full protection
1:25.0 Source(98) Melee Hit 353.2k 250.7k (71%) 102.5k
● 2ch ● 242.7k Full protection
1:25.2 Source(98) Melee Hit 192.6k 136.7k (71%) 55.9k
● 2ch ● 242.7k Full protection
1:25.8 Source(100) Melee Hit 70.3k 50.6k (72%) 19.7k
● 2ch ● 242.7k Full protection
1:29.1 Source(98) Melee Hit 423.7k 270.0k (64%) 102.5k
● 2ch ● 242.7k Full protection
1:30.5 Source(100) Darkness Hit 30.1k 8.2k (27%) 21.9k
● 2ch ● 242.7k Full protection
1:31.1 Source(100) Darkness Hit 29.5k 2.7k (9%) 26.8k
● 2ch ● 242.7k Full protection
1:31.4 Source(100) Darkness Hit 29.9k 2.7k (9%) 27.1k
● 2ch ● 242.7k Full protection
1:32.8 Source(99) Light of Day Hit 147.5k 14.8k (10%) 132.7k
● 2ch ● 242.7k Full protection
1:40.8 Source(99) Light of Day Hit 146.1k 40.9k (28%) 105.2k
● 2ch ● 242.7k Full protection
1:41.1 Source(98) Melee Hit 408.0k 260.0k (64%) 72.8k
● 2ch ● 242.7k Full protection
1:41.2 Source(98) Melee Hit 174.3k 111.1k (64%) 63.2k
● 2ch ● 242.7k Full protection
1:43.1 Source(98) Melee Hit 364.3k 232.2k (64%) 132.1k
● 2ch ● 242.7k Full protection
1:45.1 Source(98) Melee Hit 403.1k 256.9k (64%) 32.2k
● 2ch ● 242.7k Full protection
1:45.3 Source(98) Melee Hit 155.3k 99.0k (64%) 56.3k
● 2ch ● 242.7k Full protection
1:45.4 Source(100) Darkness Hit 30.1k 8.2k (27%) 21.9k
● 2ch ● 242.7k Full protection
1:47.1 Source(98) Melee Hit 365.7k 233.1k (64%) 132.6k
● 2ch ● 242.7k Full protection
1:47.3 Source(98) Melee Hit 161.4k 102.8k (64%) 58.5k
● 2ch ● 242.7k Full protection
1:48.9 Source(101) Melee Hit 307.4k 199.9k (65%) 107.5k
● 2ch ● 242.7k Full protection
1:49.2 Source(98) Melee Hit 200.6k 127.8k (64%) 72.8k
● 2ch ● 242.7k Full protection
1:50.9 Source(101) Melee Hit 366.6k 238.4k (65%) 128.2k
● 2ch ● 242.7k Full protection
1:51.1 Source(98) Melee Hit 367.8k 234.4k (64%) 133.4k
● 2ch ● 242.7k Full protection
1:51.6 Source(100) Darkness Hit 30.4k 8.3k (27%) 22.1k
● 2ch ● 242.7k Full protection
1:52.4 Source(100) Darkness Hit 29.4k 8.0k (27%) 21.4k
● 2ch ● 242.7k Full protection
1:55.3 Source(98) Melee Hit 208.2k 132.7k (64%) 26.4k
● 2ch ● 242.7k Full protection
1:56.9 Source(101) Melee Hit 383.9k 249.6k (65%) 134.3k
● 2ch ● 242.7k Full protection
1:57.2 Source(100) Darkness Hit 30.4k 8.3k (27%) 22.1k
● 2ch ● 242.7k Full protection
2:00.0 Source(100) Darkness Hit 30.2k 8.2k (27%) 21.9k
● 2ch ● 242.7k Full protection
2:00.9 Source(100) Darkness Hit 30.4k 8.3k (27%) 22.1k
● 2ch ● 242.7k Full protection
2:02.9 Source(101) Melee Hit 354.0k 230.2k (65%) 35.3k
● 2ch ● 242.7k Full protection
2:06.9 Source(101) Melee Hit 383.9k 216.0k (56%) 161.8k
● 2ch ● 242.7k Full protection
2:08.9 Source(101) Melee Hit 329.3k 185.3k (56%) 144.0k
● 2ch ● 242.7k Full protection
2:09.1 Source(100) Melee Hit 90.7k 51.1k (56%) 39.7k
● 2ch ● 242.7k Full protection
2:09.1 Source(98) Melee Hit 401.6k 219.5k (55%) 182.1k
● 2ch ● 242.7k Full protection
2:09.3 Source(98) Melee Hit 183.0k 100.0k (55%) 83.0k
● 2ch ● 242.7k Full protection
2:10.9 Source(101) Melee Hit 321.3k 180.8k (56%) 140.5k
● 2ch ● 242.7k Full protection
2:11.2 Source(98) Melee Hit 422.2k 230.8k (55%) 191.4k
● 2ch ● 242.7k Full protection
2:11.9 Source(100) Melee Hit 66.5k 43.3k (65%) 23.3k
● 2ch ● 242.7k Full protection
2:12.1 Source(100) Melee Hit 74.6k 48.5k (65%) 26.1k
● 2ch ● 242.7k Full protection
2:12.3 Source(100) Darkness Hit 30.3k 2.8k (9%) 27.5k
● 2ch ● 242.7k Full protection
2:12.9 Source(101) Melee Hit 324.6k 211.0k (65%) 113.5k
● 2ch ● 242.7k Full protection
2:13.1 Source(98) Melee Hit 348.2k 221.9k (64%) 126.3k
● 2ch ● 242.7k Full protection
2:13.3 Source(100) Darkness Hit 30.6k 8.3k (27%) 22.3k
● 2ch ● 242.7k Full protection
2:13.3 Source(98) Melee Hit 159.1k 101.4k (64%) 57.7k
● 2ch ● 242.7k Full protection
2:26.1 Source(99) Light of Day Hit 149.2k 41.8k (28%) 67.8k
● 2ch ● 242.7k Full protection
2:45.1 Source(100) Darkness Hit 30.5k 8.3k (27%) 22.2k
● 2ch ● 242.7k Full protection
2:45.9 Source(100) Darkness Hit 29.4k 8.0k (27%) 21.4k
● 2ch ● 242.7k Full protection
2:46.9 Source(100) Darkness Hit 30.4k 8.3k (27%) 22.1k
● 2ch ● 242.7k Full protection
2:50.5 Source(101) Melee Hit 380.5k 247.4k (65%) 106.4k
● 2ch ● 242.7k Full protection
2:52.5 Source(101) Melee Hit 308.4k 200.5k (65%) 29.3k
● 2ch ● 242.7k Full protection
2:53.2 Source(98) Melee Hit 426.3k 271.7k (64%) 154.6k
● 2ch ● 242.7k Full protection
2:53.7 Source(99) Light of Day Hit 158.8k 44.5k (28%) 114.3k
● 2ch ● 242.7k Full protection
2:53.10 Source(100) Darkness Hit 30.1k 8.2k (27%) 21.9k
● 2ch ● 242.7k Full protection
2:54.1 Source(100) Darkness Hit 29.5k 8.1k (27%) 21.5k
● 2ch ● 242.7k Full protection
2:55.0 Source(100) Darkness Hit 30.1k 8.2k (27%) 21.9k
● 2ch ● 242.7k Full protection
2:55.3 Source(100) Darkness Hit 29.8k 8.1k (27%) 21.6k
● 2ch ● 242.7k Full protection
2:56.6 Source(101) Melee Hit 276.3k 179.7k (65%) 96.7k
● 2ch ● 242.7k Full protection
3:00.2 Source(99) Light of Day Hit 155.5k 43.5k (28%) 51.0k
● 2ch ● 242.7k Full protection
3:00.4 Source(100) Melee Hit 62.5k 35.1k (56%) 27.3k
● 2ch ● 242.7k Full protection
3:01.3 Source(98) Melee Hit 314.4k 171.9k (55%) 142.5k
● 2ch ● 242.7k Full protection
3:01.5 Source(98) Melee Hit 154.0k 84.2k (55%) 69.8k
● 2ch ● 242.7k Full protection
3:03.5 Source(98) Melee Hit 213.7k 116.8k (55%) 96.9k
● 2ch ● 242.7k Full protection
3:04.5 Source(100) Melee Hit 86.4k 48.6k (56%) 37.8k
● 2ch ● 242.7k Full protection
3:04.8 Source(100) Darkness Hit 29.5k 2.7k (9%) 26.9k
● 2ch ● 242.7k Full protection
3:07.6 Source(99) Blazing Radiance Hit 57.4k 5.7k (10%) 51.6k
● 2ch ● 242.7k Full protection
3:09.6 Source(99) Blazing Radiance Hit 60.9k 6.1k (10%) 54.8k
● 2ch ● 242.7k Full protection
3:11.6 Source(99) Blazing Radiance Hit 63.7k 6.4k (10%) 57.3k
● 2ch ● 242.7k Full protection
3:12.9 Source(100) Melee Hit 94.2k 53.0k (56%) 41.2k
● 2ch ● 242.7k Full protection
3:13.3 Source(100) Melee Hit 71.6k 46.6k (65%) 25.1k
● 2ch ● 242.7k Full protection
3:13.6 Source(99) Blazing Radiance Hit 64.5k 18.1k (28%) 46.4k
● 2ch ● 242.7k Full protection
3:15.6 Source(99) Blazing Radiance Hit 70.1k 19.6k (28%) 50.4k
● 2ch ● 242.7k Full protection
3:17.6 Source(99) Blazing Radiance Hit 72.8k 20.4k (28%) 52.4k
● 2ch ● 242.7k Full protection
3:18.3 Source(99) Light of Day Hit 180.5k 50.5k (28%) 130.0k
● 2ch ● 242.7k Full protection
3:19.3 Source(100) Melee Hit 64.2k 41.7k (65%) 13.9k
● 2ch ● 242.7k Full protection
3:19.6 Source(99) Blazing Radiance Hit 76.0k 21.3k (28%) 54.7k
● 2ch ● 242.7k Full protection
3:20.5 Source(100) Melee Hit 74.4k 48.4k (65%) 26.0k
● 2ch ● 242.7k Full protection
3:21.6 Source(99) Blazing Radiance Hit 78.6k 22.0k (28%) 56.6k
● 2ch ● 242.7k Full protection
3:25.6 Source(99) Blazing Radiance Hit 82.6k 23.1k (28%) 37.9k
● 2ch ● 242.7k Full protection
3:27.6 Source(99) Blazing Radiance Hit 84.5k 23.7k (28%) 60.8k
● 2ch ● 242.7k Full protection
3:29.6 Source(99) Blazing Radiance Hit 86.2k 24.1k (28%) 62.0k
● 2ch ● 242.7k Full protection
3:31.6 Source(99) Blazing Radiance Hit 90.2k 25.3k (28%) 64.9k
● 2ch ● 242.7k Full protection
3:33.6 Source(99) Fan of Flames Hit 424.2k 42.4k (10%) 381.7k
● 2ch ● 242.7k Full protection
3:33.6 Source(99) Blazing Radiance Hit 86.5k 97.3k
● 2ch ● 242.7k Full protection
3:35.6 Source(99) Melee Hit 300.0k 164.0k (55%) 18.5k
● 2ch ● 242.7k Full protection
3:35.6 Source(99) Blazing Radiance Hit 84.3k 94.8k
● 2ch ● 242.7k Full protection
3:37.6 Source(99) Melee Hit 300.4k 164.2k (55%) 136.2k
● 2ch ● 242.7k Full protection
3:37.6 Source(99) Blazing Radiance Hit 80.0k 90.1k
● 2ch ● 242.7k Full protection
3:38.6 Source(99) Melee Hit 188.3k 102.9k (55%) 85.4k
● 2ch ● 242.7k Full protection
3:39.6 Source(99) Melee Hit 400.4k 255.1k (64%) 145.2k
● 2ch ● 242.7k Full protection
3:39.6 Source(99) Blazing Radiance Hit 73.5k 7.3k (10%) 66.2k
● 2ch ● 242.7k Full protection
3:41.6 Source(99) Blazing Radiance Hit 67.8k 6.8k (10%) 61.1k
● 2ch ● 242.7k Full protection

Survivability Simulator

Adjust stats to see how avoidance and HP changes affect survivability. Fight replay uses actual boss swing sequence.

Survivability Simulator — Ládydeath

Adjust stats to see how avoidance and survivability change. Replays the fight with modified avoidance rolls.

Strength 24672 (24672)
Stamina 45235 (45235)
Dodge Rating 2711 (2711)
Parry Rating 9254 (9254)
Metric Observed From Stats Modified Delta
Dodge % 5.3% 3.6% 3.6% 0.0
Parry % 23.3% 38.9% 38.9% 0.0
Total Avoidance 28.6% 42.5% 42.5% 0.0
Max HP 791k 791k 0

Fight Replay

Gold: actual fight. Jade: expected from stats (luck factor). Cyan dashed: what-if gear. Red dashed: WCL ground truth (when available).

Survival
Deaths
Lowest HP
How does this simulator work?

Actual (gold line) — Reconstructed HP from the real fight. Uses actual damage events (hits, dodges, parries as they happened) plus all healing received (from healers and self-heals). WCL does not provide raw HP values — this is computed from damage and healing events, the same method WarcraftLogs uses on their website.

Expected from stats (jade line) — Takes the actual fight and applies a cumulative offset based on the difference between your stat-predicted avoidance and your observed avoidance in this pull. If jade is above gold, you were unlucky (took more hits than stats predict). If below, you were lucky. Moves with sliders to show expected HP with different stats.

What-if gear (cyan dashed line) — Takes the actual fight and applies stat changes. More Stamina shifts the entire HP line up (each Stamina = 14 HP). More avoidance adds a cumulative offset based on expected additional swings avoided × average hit damage. This shows "if I had different gear, would I have survived that spike?"

Avoidance formula — Dodge and Parry use diminishing returns: DR(raw%, C) = (raw% × C) / (0.956 × C + raw%). Strength converts to Parry at 1 Str = 0.00105% parry (non-diminishing, adds up massively: 24k Str ≈ 26% parry). Boss level 93 suppresses 4.5% dodge and parry.

Limitations — HP is reconstructed from WCL damage and healing events, not pulled directly. Absorb shields (Blood Shield, PW:S, Divine Aegis) are correctly accounted for — damage amounts already have absorbs deducted. Battle rez recovery may show a slight delay since the rez event itself isn't a heal. The what-if gear line uses probabilistic averages, not individual re-rolls.

Compare

vs Same Role

Casts ↗ · Damage taken ↗ · Healing ↗ — Ládydeath vs Cni

WarcraftLogs

Data from WarcraftLogs · Mists of Pandaria · Heroic Progression