Ládydeath

Blood Death Knight · Wipe #5 · Dark Animus · View on WarcraftLogs ↗

← Pull Overview Cni
✗ Wipe
71% Boss HP
52s Duration

Performance Scorecard

Values are casts/min, (n) = estimated casts in this 52s fight. Ref Avg = average across 5 reference players (Ackury, Lillgoj, Дайнэро...). Sim = wowsims perfect play (context only, not used in grading). Grade = comparison against ref avg.

Spell Ládydeath CPM Ref Avg Sim Grade WCL
Death Strike 8.1 (7) 13.4 (12) 12.7 (11) ⚠ AVG
Heart Strike 3.5 (3) 1.6 (1) 9.2 (8) ✓ GOOD
Rune Strike 18.5 (16) 25.4 (22) 24.2 (21) △ MINOR
Outbreak 1.2 (1) 2.3 (2) 1.2 (1) ⚠ AVG
Blood Boil 0 4.4 (4) 2.3 (2) ✗ MAJOR
Bone Shield 1.2 (1) 1.2 (1) 1.2 (1) ✓ GOOD
Rune Tap 1.2 (1) 0.9 (1) 3.5 (3) ✓ GOOD
Vampiric Blood 1.2 (1) 1 (1) 1.2 (1) ✓ GOOD
Icy Touch 2.3 (2) 0.2 (0) ✗ MAJOR
Plague Strike 2.3 (2) 0 (0) ✗ MAJOR
Soul Reaper 2.3 (2) 1.6 (1) ✓ GOOD

Cast Comparison — All Spells

Every spell cast by anyone. Values are casts/min. Fight duration: 52s (refs trimmed to same window).

Spell Ládydeath Sim AckuryLillgojДайнэроAezralKeyzr
Death Strike 8.1 12.7 12.7 15 12.7 15 11.5
Heart Strike 3.5 9.2 2.3 3.5 1.2 1.2
Rune Strike 18.5 24.2 24.2 24.2 28.8 23.1 26.5
Outbreak 1.2 1.2 2.3 2.3 2.3 1.2 3.5
Blood Boil 2.3 8.1 4.6 1.2 8.1
Bone Shield 1.2 1.2 1.2 1.2 1.2 1.2 1.2
Rune Tap 1.2 3.5 1.2 2.3 1.2
Vampiric Blood 1.2 1.2 1.2 1.2 1.2 1.2
Icy Touch 2.3 1.2
Plague Strike 2.3
Soul Reaper 2.3 6.9 1.2
Dark Command 2.3 1.2 1.2
Dancing Rune Weapon 1.2 1.2 1.2 1.2 1.2 1.2 1.2
Gift of the Naaru 1.2
Horn of Winter 2.3 1.2 1.2 2.3
Soul Barrier 1.2 1.2
Icebound Fortitude 1.2 1.2 1.2 1.2 1.2 1.2
Phase Fingers 1.2
Blood Tap 5.8
Death and Decay 1.2 1.2 1.2 1.2 1.2
Synapse Springs 1.2 1.2 1.2
Blood Fury 1.2 1.2
Empower Rune Weapon 1.2 1.2 1.2 1.2
Might of Ursoc 1.2
Tremendous Fortitude 1.2
Death Pact 1.2 1.2
Death Grip 1.2 1.2
Berserking 1.2
Army of the Dead 1.2
Potion of Mogu Power 1.2
Death Siphon 2.3

Cast Timeline

Ládydeath vs Sim Optimal vs 5 reference players. Scroll to pan, wheel to zoom.

10 px/s Scroll to zoom, drag to pan
Player
Ládydeath Blood Knight
Sim Optimal Blood Knight
0:00 0:15 0:30 0:45 D G S D S D B F U D B F B D B U D B D B B U U D B B D B U D B D B B U D B B U D B B U

Defensive Analysis

Ládydeath — Shields vs Damage
30% Bone Shield uptime
1.1 Avg charges
50% Hits mitigated (16/32)
6405k Total damage taken
Bone Shield charges 0-6
Blood Shield absorb value
Damage Taken per hit · hover for details
0:00 0:15 0:30 0:45 DOWN 5 4 3 2 1 DOWN 216k 277k 255k 217k 244k 257k 272k 266k 359k 249k 299k 253k 259k 278k 225k 359k 0

Defensive Cooldowns

External Cooldowns

External CDTypeLádydeath
Anti-Magic ZoneMagic DR 40% (raid, talent)
Healing Tide TotemHealing CD (raid)
IronbarkDR 20%
Pain SuppressionDR 40%
Power Word: BarrierDR 25% (raid)
Smoke BombDR 20% + targeting immunity
TranquilityHealing CD (raid)

Self-Defensives

Self-Defensive Ládydeath
Vampiric Blood 11.0s ✓
Icebound Fortitude
Dancing Rune Weapon 5.0s ✓
Bone Shield 9.9s ✓
Rune Tap 11.1s ✓
Anti-Magic Shell

Damage Taken — Event Log

Every hit received. Red rows = no shields active (EXPOSED). Inline bar shows relative damage. Sorted by time.

Ládydeath — All hits received
32 hits · 6404.8k HP lost · 8602.6k total incoming · 16 shielded (2923.2k) · 16 exposed (3481.6k)
Time Source Ability Type Raw Armor/DR Final Bone Shield Blood Shield Status
0:05.2 Anima Golem Melee Hit 203.3k 111.2k (55%) 92.2k
EXPOSED
0:08.2 Anima Golem Melee Hit 569.4k 362.9k (64%) 206.5k
EXPOSED
0:08.9 Anima Golem Melee Hit 673.3k 429.1k (64%) 136.2k
● 108.0k Blood Shield only
0:09.4 Anima Golem Melee Hit 545.5k 347.6k (64%) 197.8k
EXPOSED
0:10.1 Anima Golem Melee Hit 561.3k 398.4k (71%) 162.9k
● 6ch Bone Shield only
0:10.5 Anima Golem Melee Hit 732.4k 573.0k (78%) 159.4k
● 6ch Bone Shield only
0:16.10 Anima Golem Melee Hit 643.5k 503.4k (78%) 92.2k
● 5ch ● 446.9k Full protection
0:19.2 Anima Golem Melee Hit 543.5k 385.8k (71%) 61.2k
● 4ch ● 223.3k Full protection
0:20.4 Anima Golem Melee Hit 596.8k 380.4k (64%) 216.5k
● 3ch Bone Shield only
0:20.5 Dark Animus Melee Hit 478.8k 305.2k (64%) 173.7k
● 3ch Bone Shield only
0:20.8 Anima Golem Melee Hit 763.0k 486.2k (64%) 276.7k
● 3ch Bone Shield only
0:21.6 Anima Golem Melee Hit 526.4k 335.5k (64%) 190.9k
● 3ch Bone Shield only
0:22.7 Anima Golem Melee Hit 508.7k 324.2k (64%) 99.0k
● 2ch ● 310.9k Full protection
0:23.1 Anima Golem Melee Hit 702.0k 447.4k (64%) 254.6k
● 2ch Bone Shield only
0:23.8 Anima Golem Melee Hit 536.0k 341.6k (64%) 194.4k
● 2ch Bone Shield only
0:24.2 Anima Golem Melee Hit 599.6k 382.1k (64%) 217.5k
● 1ch Bone Shield only
0:24.10 Anima Golem Melee Hit 671.8k 428.1k (64%) 243.7k
● 1ch Bone Shield only
0:25.4 Anima Golem Melee Hit 538.0k 342.9k (64%) 195.1k
● 1ch Bone Shield only
0:25.9 Dark Animus Melee Hit 439.5k 280.1k (64%) 137.0k
EXPOSED
0:27.3 Anima Golem Melee Hit 691.6k 378.0k (55%) 162.9k
EXPOSED
0:28.2 Dark Animus Melee Hit 567.6k 310.3k (55%) 257.3k
EXPOSED
0:30.0 Anima Golem Melee Hit 600.0k 328.0k (55%) 272.0k
EXPOSED
0:30.1 Anima Golem Melee Hit 585.7k 320.1k (55%) 265.5k
EXPOSED
0:30.2 Dark Animus Melee Hit 452.6k 247.4k (55%) 205.2k
EXPOSED
0:31.1 Anima Golem Melee Hit 791.3k 432.5k (55%) 358.7k
EXPOSED
0:32.2 Anima Golem Melee Hit 653.9k 357.4k (55%) 249.3k
● 310.9k Blood Shield only
0:32.4 Anima Golem Melee Hit 658.9k 360.2k (55%) 298.7k
EXPOSED
0:33.4 Anima Golem Melee Hit 559.0k 305.5k (55%) 253.4k
EXPOSED
0:33.5 Anima Golem Melee Hit 706.5k 386.2k (55%) 258.9k
EXPOSED
0:48.10 Source(11) Anima Font Hit 357.3k 100.0k (28%) 11.9k
EXPOSED
0:49.10 Source(11) Anima Font Hit 386.7k 108.3k (28%) 278.4k
EXPOSED
0:50.8 Source(11) Anima Font Hit 373.1k 104.5k (28%) 224.9k
EXPOSED

Survivability Simulator

Adjust stats to see how avoidance and HP changes affect survivability. Fight replay uses actual boss swing sequence.

Survivability Simulator — Ládydeath

Adjust stats to see how avoidance and survivability change. Replays the fight with modified avoidance rolls.

Strength 23045 (23045)
Stamina 43724 (43724)
Dodge Rating 2711 (2711)
Parry Rating 8006 (8006)
Metric Observed From Stats Modified Delta
Dodge % 1.7% 3.6% 3.6% 0.0
Parry % 31.7% 35.8% 35.8% 0.0
Total Avoidance 33.4% 39.4% 39.4% 0.0
Max HP 765k 765k 0

Fight Replay

Gold: actual fight. Jade: expected from stats (luck factor). Cyan dashed: what-if gear. Red dashed: WCL ground truth (when available).

Survival
Deaths
Lowest HP
How does this simulator work?

Actual (gold line) — Reconstructed HP from the real fight. Uses actual damage events (hits, dodges, parries as they happened) plus all healing received (from healers and self-heals). WCL does not provide raw HP values — this is computed from damage and healing events, the same method WarcraftLogs uses on their website.

Expected from stats (jade line) — Takes the actual fight and applies a cumulative offset based on the difference between your stat-predicted avoidance and your observed avoidance in this pull. If jade is above gold, you were unlucky (took more hits than stats predict). If below, you were lucky. Moves with sliders to show expected HP with different stats.

What-if gear (cyan dashed line) — Takes the actual fight and applies stat changes. More Stamina shifts the entire HP line up (each Stamina = 14 HP). More avoidance adds a cumulative offset based on expected additional swings avoided × average hit damage. This shows "if I had different gear, would I have survived that spike?"

Avoidance formula — Dodge and Parry use diminishing returns: DR(raw%, C) = (raw% × C) / (0.956 × C + raw%). Strength converts to Parry at 1 Str = 0.00105% parry (non-diminishing, adds up massively: 24k Str ≈ 26% parry). Boss level 93 suppresses 4.5% dodge and parry.

Limitations — HP is reconstructed from WCL damage and healing events, not pulled directly. Absorb shields (Blood Shield, PW:S, Divine Aegis) are correctly accounted for — damage amounts already have absorbs deducted. Battle rez recovery may show a slight delay since the rez event itself isn't a heal. The what-if gear line uses probabilistic averages, not individual re-rolls.

Compare

vs Same Role

Casts ↗ · Damage taken ↗ · Healing ↗ — Ládydeath vs Cni

vs Reference Players (cross-report compare)

Compare links open WarcraftLogs side-by-side view: Ládydeath (our report) vs reference (their report).

#1 Ackury 534ilvl · 136.6s · Shek'zeer
#2 Lillgoj 534ilvl · 144.4s · Garalon
#3 Дайнэро 533ilvl · 156s · Пламегор
#4 Aezral 536ilvl · 118.5s · Nazgrim
#5 Keyzr 533ilvl · 104.5s · Arugal (AU)

WarcraftLogs