Cni

Blood Death Knight · Kill #2 · Iron Qon · View on WarcraftLogs ↗

← Pull Overview Ládydeath
✓ Kill
0% Boss HP
459s Duration

Performance Scorecard

CPM = this player's casts/min. No reference players available for Blood Death Knight yet.

Spell Cni CPM WCL
Death Strike 7.5 (57)
Heart Strike 6.3 (48)
Rune Strike 14.4 (110)
Outbreak 0.8 (6)
Blood Boil 3.7 (28)
Bone Shield 0.7 (5)
Rune Tap 0.3 (2)
Vampiric Blood 0.4 (3)
Icy Touch 0.3 (2)
Plague Strike 0.3 (2)
Soul Reaper 0.5 (4)
Horn of Winter 1 (8)
Death and Decay 0.9 (7)
Dancing Rune Weapon 0.5 (4)
Dark Command 0.5 (4)
Anti-Magic Shell 0.4 (3)
Empower Rune Weapon 0.3 (2)
Synapse Springs 0.3 (2)
Icebound Fortitude 0.1 (1)
Healthstone 0.1 (1)
Potion of Mogu Power 0.1 (1)

Cast Timeline

Cni. Scroll to pan, wheel to zoom.

10 px/s Scroll to zoom, drag to pan
Player
Cni Blood Knight
Sim Optimal Blood Knight
0:00 0:15 0:30 0:45 1:00 1:15 1:30 1:45 2:00 2:15 2:30 2:45 3:00 3:15 3:30 3:45 4:00 4:15 4:30 4:45 5:00 5:15 5:30 5:45 6:00 6:15 6:30 6:45 7:00 7:15 7:30 D D S A S S D S H A S P S D A D B F U D B F B D B U D B D B B U U D B B D B U D B D B B U D B B U D B B U U B D B

Defensive Analysis

Cni — Shields vs Damage
14% Bone Shield uptime
0.4 Avg charges
13% Hits mitigated (24/182)
10900k Total damage taken
Bone Shield charges 0-6
Blood Shield absorb value
Damage Taken per hit · hover for details
0:00 0:15 0:30 0:45 1:00 1:15 1:30 1:45 2:00 2:15 2:30 2:45 3:00 3:15 3:30 3:45 4:00 4:15 4:30 4:45 5:00 5:15 5:30 5:45 6:00 6:15 6:30 6:45 7:00 7:15 7:30 DOWN 5 4 3 2 1 DOWN 5 4 3 2 1 DOWN 202k 235k 155k 180k 213k 242k 252k 204k 162k 252k 0

Defensive Cooldowns

External Cooldowns

External CDTypeCni
Anti-Magic ZoneMagic DR 40% (raid, talent)
Healing Tide TotemHealing CD (raid)44.3s ✓
IronbarkDR 20%166.0s ✓
Pain SuppressionDR 40%289.7s ✓
Power Word: BarrierDR 25% (raid)63.4s ✓
Smoke BombDR 20% + targeting immunity48.3s ✓
TranquilityHealing CD (raid)133.7s ✓

Self-Defensives

Self-Defensive Cni
Vampiric Blood 70.6s, 282.1s, 343.1s ✓
Icebound Fortitude 281.8s ✓
Dancing Rune Weapon 0.8s, 90.8s, 190.7s, 294.5s ✓
Bone Shield 56.4s, 116.5s, 179.8s, 245.3s, 330.5s ✓
Rune Tap 135.0s, 284.2s ✓
Anti-Magic Shell 129.2s, 302.9s, 365.7s ✓

Damage Taken — Event Log

Every hit received. Red rows = no shields active (EXPOSED). Inline bar shows relative damage. Sorted by time.

Cni — All hits received
182 hits · 10899.6k HP lost · 16598.3k total incoming · 24 shielded (2477.4k) · 158 exposed (8422.2k)
Time Source Ability Type Raw Armor/DR Final Bone Shield Blood Shield Status
0:11.3 Source(83) Molten Inferno Hit 106.4k 29.8k (28%) 76.6k
● 69.0k Blood Shield only
0:25.3 Source(83) Unleashed Flame Hit 233.3k 65.3k (28%) 146.9k
● 5ch ● 69.0k Full protection
0:29.0 Source(83) Molten Inferno Hit 96.9k 13.2k (14%) 83.7k
● 4ch ● 69.0k Full protection
0:33.3 Source(83) Unleashed Flame Hit 233.3k 31.7k (14%) 201.6k
● 3ch ● 69.0k Full protection
0:37.1 Source(83) Molten Inferno Hit 98.4k 99.2k
● 2ch ● 69.0k Full protection
0:41.3 Source(83) Unleashed Flame Hit 233.3k 235.2k
● 69.0k Blood Shield only
0:45.1 Source(83) Molten Inferno Hit 107.3k 154.6k
● 69.0k Blood Shield only
0:47.3 Source(83) Melee Hit 398.9k 218.8k (55%) 180.1k
EXPOSED
0:49.3 Source(83) Unleashed Flame Hit 233.3k 18.3k (8%) 212.8k
EXPOSED
0:50.5 Source(85) Impale Hit 45.3k 19.2k (42%) 26.1k
EXPOSED
0:52.5 Source(85) Impale Hit 45.3k 19.2k (42%) 26.1k
EXPOSED
0:53.3 Source(83) Melee Hit 407.5k 289.8k (71%) 117.8k
EXPOSED
0:53.3 Source(83) Molten Inferno Hit 98.6k 102.3k
EXPOSED
0:54.5 Source(85) Impale Hit 45.3k 19.2k (42%) 26.1k
EXPOSED
0:55.2 Environment Whirling Winds Hit 198.2k 84.1k (42%) 114.2k
● 130.6k Blood Shield only
0:57.3 Source(83) Melee Hit 377.4k 268.3k (71%) 100.7k
● 6ch ● 130.6k Full protection
0:57.3 Source(83) Unleashed Flame Hit 233.3k 241.9k
● 6ch Bone Shield only
0:58.5 Source(85) Impale Hit 45.3k 19.2k (42%) 26.1k
● 5ch Bone Shield only
1:01.4 Source(83) Melee Hit 330.3k 234.8k (71%) 73.3k
● 5ch Bone Shield only
1:01.4 Source(83) Molten Inferno Hit 107.0k 123.2k
● 5ch Bone Shield only
1:03.3 Source(83) Melee Hit 344.5k 220.1k (64%) 83.1k
● 4ch ● 73.9k Full protection
1:05.3 Source(83) Unleashed Flame Hit 233.3k 252.0k
● 3ch ● 76.0k Full protection
1:05.4 Source(83) Melee Hit 412.2k 300.6k (73%) 60.1k
● 3ch Bone Shield only
1:07.9 Source(83) Molten Inferno Hit 103.1k 62.9k
● 2ch Bone Shield only
1:08.5 Source(85) Impale Hit 45.3k 20.8k (46%) 24.4k
● 1ch Bone Shield only
1:09.3 Source(83) Melee Hit 414.2k 302.0k (73%) 112.2k
● 1ch Bone Shield only
1:14.5 Source(85) Impale Hit 91.9k 25.7k (28%) 45.9k
● 1ch Bone Shield only
1:16.5 Source(85) Impale Hit 91.9k 25.7k (28%) 66.2k
● 1ch Bone Shield only
1:29.1 Environment Shatter Hit 118.3k 33.1k (28%) 69.2k
● 1ch Bone Shield only
1:30.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:32.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:34.5 Source(85) Impale Hit 124.2k 12.4k (10%) 15.3k
● 96.6k Blood Shield only
1:36.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:38.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:40.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:42.5 Source(85) Impale Hit 124.2k 12.4k (10%) 9.0k
● 102.8k Blood Shield only
1:44.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:46.5 Source(85) Impale Hit 124.2k 12.4k (10%) 41.5k
EXPOSED
1:48.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:50.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:52.5 Source(85) Impale Hit 124.2k 12.4k (10%) 111.8k
EXPOSED
1:54.1 Environment Shatter Hit 121.3k 12.1k (10%) 109.2k
EXPOSED
1:54.5 Source(85) Impale Hit 124.2k 12.4k (10%) 13.0k
EXPOSED
1:56.5 Source(85) Impale Hit 124.2k 34.8k (28%) 89.5k
EXPOSED
1:58.5 Source(85) Impale Hit 124.2k 34.8k (28%) 25.9k
EXPOSED
2:00.5 Source(85) Impale Hit 124.2k 34.8k (28%) 8.2k
EXPOSED
2:07.3 Environment Wind Storm Hit 65.3k 18.3k (28%) 37.2k
EXPOSED
2:08.8 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:14.8 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:16.7 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:18.7 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:20.8 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:22.8 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:24.9 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:26.8 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:28.8 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:30.8 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:32.7 Environment Arcing Lightning Hit 40.2k 11.3k (28%) 28.9k
EXPOSED
2:35.1 Environment Shatter Hit 122.7k 34.4k (28%) 73.7k
EXPOSED
3:07.7 Environment Frozen Resilience Hit 1.9k 536 (28%) 1.4k
EXPOSED
3:09.6 Environment Shatter Hit 122.6k 52.0k (42%) 22.7k
EXPOSED
3:09.9 Environment Frozen Resilience Hit 6.0k 2.6k (42%) 3.5k
EXPOSED
3:11.6 Environment Frozen Resilience Hit 3.2k 1.4k (42%) 1.8k
EXPOSED
3:13.4 Environment Frozen Resilience Hit 4.4k 1.9k (42%) 2.5k
EXPOSED
3:15.3 Source(83) Unleashed Flame Hit 175.0k 74.2k (42%) 100.8k
EXPOSED
3:15.4 Environment Frozen Resilience Hit 7.0k 3.0k (42%) 4.0k
EXPOSED
3:17.8 Environment Frozen Resilience Hit 4.1k 1.7k (42%) 2.3k
EXPOSED
3:19.7 Source(85) Impale Hit 39.8k 16.9k (42%) 18.4k
EXPOSED
3:19.8 Environment Frozen Resilience Hit 7.3k 3.1k (42%) 4.2k
EXPOSED
3:21.2 Source(88) Melee Hit 362.6k 231.6k (64%) 131.0k
EXPOSED
3:21.8 Source(85) Impale Hit 39.8k 11.1k (28%) 28.6k
EXPOSED
3:23.2 Source(88) Melee Hit 318.5k 174.7k (55%) 143.8k
EXPOSED
3:23.9 Environment Frozen Resilience Hit 10.0k 996 (10%) 9.0k
EXPOSED
3:27.8 Environment Frozen Resilience Hit 15.7k 1.6k (10%) 14.1k
EXPOSED
3:28.9 Environment Shatter Hit 121.0k 12.1k (10%) 108.9k
EXPOSED
3:29.9 Environment Frozen Resilience Hit 15.9k 1.6k (10%) 14.3k
EXPOSED
3:31.9 Environment Frozen Resilience Hit 8.4k 839 (10%) 7.6k
EXPOSED
3:32.7 Source(88) Melee Hit 419.6k 230.2k (55%) 122.6k
EXPOSED
3:33.7 Source(85) Impale Hit 39.8k 4.0k (10%) 35.8k
EXPOSED
3:34.3 Environment Frozen Resilience Hit 6.3k 634 (10%) 5.7k
EXPOSED
3:34.7 Source(88) Melee Hit 452.6k 248.2k (55%) 204.3k
EXPOSED
3:36.7 Source(88) Melee Hit 335.7k 184.1k (55%) 42.7k
EXPOSED
3:37.7 Source(85) Impale Hit 80.5k 8.0k (10%) 72.4k
EXPOSED
3:38.6 Environment Frozen Resilience Hit 8.5k 851 (10%) 7.7k
EXPOSED
3:39.8 Source(85) Impale Hit 80.5k 8.0k (10%) 72.4k
EXPOSED
3:40.9 Environment Frozen Resilience Hit 3.6k 359 (10%) 3.2k
EXPOSED
3:47.7 Source(85) Impale Hit 80.5k 8.0k (10%) 40.3k
EXPOSED
3:49.7 Source(85) Impale Hit 80.5k 8.0k (10%) 12.8k
EXPOSED
3:50.10 Environment Frozen Resilience Hit 7.6k 764 (10%) 6.9k
EXPOSED
3:51.3 Source(88) Melee Hit 359.2k 197.0k (55%) 162.2k
EXPOSED
3:51.8 Source(85) Impale Hit 80.5k 22.5k (28%) 58.0k
EXPOSED
3:52.8 Environment Frozen Resilience Hit 10.7k 3.0k (28%) 7.7k
EXPOSED
3:56.8 Environment Frozen Resilience Hit 7.2k 2.0k (28%) 4.9k
EXPOSED
3:57.7 Source(85) Impale Hit 80.5k 22.5k (28%) 58.0k
EXPOSED
3:58.8 Environment Frozen Resilience Hit 14.7k 4.1k (28%) 10.6k
EXPOSED
3:59.7 Source(85) Impale Hit 80.5k 22.5k (28%) 58.0k
EXPOSED
4:00.8 Environment Frozen Resilience Hit 9.6k 2.7k (28%) 6.9k
EXPOSED
4:02.9 Environment Frozen Resilience Hit 7.5k 2.1k (28%) 5.4k
EXPOSED
4:03.8 Source(85) Impale Hit 80.5k 22.5k (28%) 9.3k
EXPOSED
4:04.3 Environment Frozen Resilience Hit 3.5k 978 (28%) 2.5k
EXPOSED
4:05.9 Environment Frozen Resilience Hit 7.0k 3.0k (42%) 4.0k
EXPOSED
4:07.4 Environment Frozen Resilience Hit 7.2k 2.0k (28%) 5.2k
EXPOSED
4:07.7 Source(85) Impale Hit 80.5k 22.5k (28%) 22.1k
EXPOSED
4:09.7 Source(85) Impale Hit 80.5k 22.5k (28%) 56.0k
EXPOSED
4:12.4 Environment Frozen Resilience Hit 3.6k 1.0k (28%) 2.6k
EXPOSED
4:12.10 Source(88) Melee Hit 320.8k 204.9k (64%) 26.7k
EXPOSED
4:13.7 Source(85) Impale Hit 80.5k 34.1k (42%) 46.4k
EXPOSED
4:14.7 Environment Frozen Resilience Hit 3.6k 1.5k (42%) 2.1k
EXPOSED
4:14.10 Source(88) Melee Hit 416.5k 296.1k (71%) 120.3k
EXPOSED
4:15.7 Source(85) Impale Hit 80.5k 34.1k (42%) 44.4k
EXPOSED
4:16.10 Source(88) Melee Hit 457.5k 325.3k (71%) 130.3k
EXPOSED
4:22.6 Source(85) Impale Hit 45.0k 19.1k (42%) 21.8k
EXPOSED
4:24.5 Source(85) Impale Hit 45.0k 19.1k (42%) 25.9k
EXPOSED
4:25.1 Environment Frozen Resilience Hit 2.7k 1.1k (42%) 1.5k
EXPOSED
4:26.4 Environment Frozen Blood Hit 201.6k 85.5k (42%) 116.1k
EXPOSED
4:26.6 Source(85) Impale Hit 45.0k 19.1k (42%) 25.9k
EXPOSED
4:27.1 Environment Frozen Resilience Hit 8.4k 3.5k (42%) 4.8k
EXPOSED
4:27.4 Source(88) Melee Hit 346.9k 221.6k (64%) 125.3k
EXPOSED
4:28.6 Source(85) Impale Hit 45.0k 12.6k (28%) 32.4k
EXPOSED
4:28.9 Environment Frozen Resilience Hit 12.1k 3.4k (28%) 8.7k
EXPOSED
4:30.9 Environment Frozen Resilience Hit 5.1k 1.4k (28%) 3.7k
EXPOSED
4:31.3 Source(88) Melee Hit 448.9k 286.8k (64%) 88.1k
EXPOSED
4:32.6 Source(85) Impale Hit 45.0k 12.6k (28%) 32.4k
EXPOSED
4:32.9 Environment Frozen Resilience Hit 8.1k 2.3k (28%) 5.8k
EXPOSED
4:33.4 Source(88) Melee Hit 352.3k 225.0k (64%) 127.2k
EXPOSED
4:34.6 Source(85) Impale Hit 45.0k 12.6k (28%) 32.4k
EXPOSED
4:40.10 Source(83) Molten Inferno Hit 104.4k 29.2k (28%) 39.3k
EXPOSED
4:42.6 Source(85) Impale Hit 45.0k 28.8k (64%) 16.2k
EXPOSED
4:46.5 Source(85) Melee Hit 348.0k 285.1k (82%) 37.6k
EXPOSED
4:46.5 Source(85) Impale Hit 45.0k 28.8k (64%) 16.2k
EXPOSED
4:47.6 Source(83) Melee Hit 408.3k 334.5k (82%) 73.7k
EXPOSED
4:48.1 Source(83) Molten Inferno Hit 103.8k 66.5k (64%) 37.4k
EXPOSED
4:48.4 Source(85) Melee Hit 385.8k 316.1k (82%) 69.7k
EXPOSED
4:48.6 Source(85) Impale Hit 45.0k 28.8k (64%) 16.2k
EXPOSED
4:48.6 Environment Frozen Resilience Hit 5.3k 3.4k (64%) 1.9k
EXPOSED
4:48.9 Source(88) Melee Hit 446.4k 365.8k (82%) 80.6k
EXPOSED
4:49.6 Source(83) Melee Hit 457.3k 374.7k (82%) 82.6k
EXPOSED
4:50.4 Source(85) Melee Hit 343.6k 306.4k (89%) 37.2k
EXPOSED
4:50.6 Source(85) Impale Hit 89.9k 70.5k (78%) 19.4k
EXPOSED
4:50.9 Source(88) Melee Hit 371.2k 331.0k (89%) 40.2k
EXPOSED
4:52.6 Source(85) Impale Hit 89.9k 70.5k (78%) 19.4k
EXPOSED
4:52.9 Source(86) Melee Hit 363.8k 324.4k (89%) 39.4k
EXPOSED
4:55.2 Source(83) Melee Hit 456.0k 357.2k (78%) 22.2k
EXPOSED
4:55.9 Environment Frozen Resilience Hit 5.4k 3.1k (57%) 2.3k
EXPOSED
4:56.5 Source(85) Impale Hit 89.9k 51.1k (57%) 38.8k
EXPOSED
4:57.8 Source(83) Molten Inferno Hit 106.5k 14.5k (14%) 92.0k
EXPOSED
4:58.5 Source(85) Melee Hit 408.1k 260.7k (64%) 147.4k
EXPOSED
4:58.6 Source(85) Impale Hit 89.9k 25.2k (28%) 64.7k
EXPOSED
4:58.10 Source(86) Melee Hit 349.1k 223.0k (64%) 126.1k
EXPOSED
4:59.2 Source(83) Melee Hit 338.0k 215.9k (64%) 122.1k
EXPOSED
4:59.9 Source(88) Melee Hit 375.2k 273.6k (73%) 101.6k
EXPOSED
5:00.5 Source(85) Melee Hit 354.7k 258.6k (73%) 96.1k
EXPOSED
5:00.6 Source(85) Impale Hit 89.9k 41.4k (46%) 48.6k
EXPOSED
5:01.2 Source(83) Melee Hit 388.3k 283.1k (73%) 105.2k
EXPOSED
5:04.6 Source(85) Impale Hit 89.9k 41.4k (46%) 40.9k
EXPOSED
5:06.5 Source(85) Melee Hit 333.1k 242.9k (73%) 90.2k
EXPOSED
5:06.6 Source(85) Impale Hit 89.9k 41.4k (46%) 48.6k
EXPOSED
5:08.3 Source(83) Molten Inferno Hit 151.8k 46.9k (31%) 104.9k
EXPOSED
5:08.6 Source(85) Impale Hit 89.9k 38.1k (42%) 51.8k
EXPOSED
5:09.3 Source(83) Molten Inferno Hit 146.3k 45.2k (31%) 101.1k
EXPOSED
5:09.5 Source(93) Burning Blast Hit 31.3k 9.7k (31%) 21.6k
EXPOSED
5:10.3 Source(83) Molten Inferno Hit 155.6k 48.0k (31%) 107.5k
EXPOSED
5:10.6 Source(85) Impale Hit 89.9k 38.1k (42%) 24.8k
EXPOSED
5:11.3 Source(83) Molten Inferno Hit 154.7k 47.8k (31%) 106.9k
EXPOSED
5:11.5 Source(93) Burning Blast Hit 31.5k 9.7k (31%) 21.8k
EXPOSED
5:12.5 Source(85) Impale Hit 89.9k 38.1k (42%) 51.8k
EXPOSED
5:12.8 Environment Burning Winds Hit 99.8k 30.8k (31%) 69.0k
EXPOSED
5:13.1 Source(86) Melee Hit 329.2k 234.1k (71%) 95.1k
EXPOSED
5:13.9 Environment Burning Winds Hit 99.8k 30.8k (31%) 69.0k
EXPOSED
5:14.8 Source(88) Melee Hit 406.9k 289.4k (71%) 95.0k
EXPOSED
5:15.5 Source(93) Burning Blast Hit 28.7k 3.9k (14%) 24.8k
EXPOSED
5:16.8 Source(88) Melee Hit 423.7k 270.7k (64%) 74.9k
EXPOSED
5:17.5 Source(93) Burning Blast Hit 29.0k 3.9k (14%) 25.0k
EXPOSED
5:18.8 Source(88) Melee Hit 392.9k 251.0k (64%) 13.6k
EXPOSED
5:19.5 Source(93) Burning Blast Hit 30.2k 4.1k (14%) 26.1k
EXPOSED
5:19.6 Environment Frozen Resilience Hit 6.8k 1.9k (28%) 4.9k
EXPOSED
5:20.6 Source(85) Impale Hit 89.9k 25.2k (28%) 64.7k
EXPOSED
5:20.8 Source(88) Melee Hit 323.9k 206.9k (64%) 117.0k
EXPOSED
5:21.5 Source(93) Burning Blast Hit 28.1k 3.8k (14%) 24.3k
EXPOSED
5:22.6 Source(85) Impale Hit 89.9k 25.2k (28%) 64.7k
EXPOSED
5:22.6 Environment Frozen Resilience Hit 6.6k 1.8k (28%) 4.8k
EXPOSED
5:22.10 Source(86) Melee Hit 354.2k 226.2k (64%) 127.9k
EXPOSED

Survivability Simulator

Adjust stats to see how avoidance and HP changes affect survivability. Fight replay uses actual boss swing sequence.

Survivability Simulator — Cni

Adjust stats to see how avoidance and survivability change. Replays the fight with modified avoidance rolls.

Strength 24550 (24550)
Stamina 42670 (42670)
Dodge Rating 4015 (4015)
Parry Rating 9382 (9382)
Metric Observed From Stats Modified Delta
Dodge % 1.7% 5.0% 5.0% 0.0
Parry % 10.7% 38.9% 38.9% 0.0
Total Avoidance 12.4% 43.9% 43.9% 0.0
Max HP 746k 746k 0

Fight Replay

Gold: actual fight. Jade: expected from stats (luck factor). Cyan dashed: what-if gear. Red dashed: WCL ground truth (when available).

Survival
Deaths
Lowest HP
How does this simulator work?

Actual (gold line) — Reconstructed HP from the real fight. Uses actual damage events (hits, dodges, parries as they happened) plus all healing received (from healers and self-heals). WCL does not provide raw HP values — this is computed from damage and healing events, the same method WarcraftLogs uses on their website.

Expected from stats (jade line) — Takes the actual fight and applies a cumulative offset based on the difference between your stat-predicted avoidance and your observed avoidance in this pull. If jade is above gold, you were unlucky (took more hits than stats predict). If below, you were lucky. Moves with sliders to show expected HP with different stats.

What-if gear (cyan dashed line) — Takes the actual fight and applies stat changes. More Stamina shifts the entire HP line up (each Stamina = 14 HP). More avoidance adds a cumulative offset based on expected additional swings avoided × average hit damage. This shows "if I had different gear, would I have survived that spike?"

Avoidance formula — Dodge and Parry use diminishing returns: DR(raw%, C) = (raw% × C) / (0.956 × C + raw%). Strength converts to Parry at 1 Str = 0.00105% parry (non-diminishing, adds up massively: 24k Str ≈ 26% parry). Boss level 93 suppresses 4.5% dodge and parry.

Limitations — HP is reconstructed from WCL damage and healing events, not pulled directly. Absorb shields (Blood Shield, PW:S, Divine Aegis) are correctly accounted for — damage amounts already have absorbs deducted. Battle rez recovery may show a slight delay since the rez event itself isn't a heal. The what-if gear line uses probabilistic averages, not individual re-rolls.

Compare

vs Same Role

Casts ↗ · Damage taken ↗ · Healing ↗ — Cni vs Ládydeath

WarcraftLogs

Data from WarcraftLogs · Mists of Pandaria · Heroic Progression