Ládydeath

Blood Death Knight · Wipe #7 · Dark Animus · View on WarcraftLogs ↗

← Pull Overview Cni
✗ Wipe
73% Boss HP
55s Duration

Performance Scorecard

Values are casts/min, (n) = estimated casts in this 55s fight. Ref Avg = average across 5 reference players (Ackury, Lillgoj, Дайнэро...). Sim = wowsims perfect play (context only, not used in grading). Grade = comparison against ref avg.

Spell Ládydeath CPM Ref Avg Sim Grade WCL
Death Strike 5.5 (5) 13.5 (12) 12 (11) ✗ MAJOR
Heart Strike 1.1 (1) 1.8 (2) 8.8 (8) ⚠ AVG
Rune Strike 16.4 (15) 25.5 (23) 24.1 (22) ⚠ AVG
Outbreak 1.1 (1) 2.2 (2) 1.1 (1) ⚠ AVG
Blood Boil 2.2 (2) 4.1 (4) 2.2 (2) ⚠ AVG
Bone Shield 0 1.1 (1) 1.1 (1) ✗ MAJOR
Rune Tap 1.1 (1) 0.9 (1) 3.3 (3) ✓ GOOD
Vampiric Blood 1.1 (1) 0.9 (1) 1.1 (1) ✓ GOOD
Icy Touch 1.1 (1) 0.2 (0) ✗ MAJOR
Plague Strike 2.2 (2) 0 (0) ✗ MAJOR
Soul Reaper 3.3 (3) 2.2 (2) ✓ GOOD

Cast Comparison — All Spells

Every spell cast by anyone. Values are casts/min. Fight duration: 55s (refs trimmed to same window).

Spell Ládydeath Sim AckuryLillgojДайнэроAezralKeyzr
Death Strike 5.5 12 13.1 14.2 14.2 14.2 12
Heart Strike 1.1 8.8 2.2 4.4 1.1 1.1
Rune Strike 16.4 24.1 25.1 25.1 27.3 24 26.2
Outbreak 1.1 1.1 2.2 2.2 2.2 1.1 3.3
Blood Boil 2.2 2.2 7.6 4.4 1.1 7.6
Bone Shield 1.1 1.1 1.1 1.1 1.1 1.1
Rune Tap 1.1 3.3 1.1 2.2 1.1
Vampiric Blood 1.1 1.1 1.1 1.1 1.1 1.1
Icy Touch 1.1 1.1
Plague Strike 2.2
Soul Reaper 3.3 7.6 1.1 2.2
Death Siphon 3.3 2.2
Icebound Fortitude 1.1 1.1 1.1 1.1 1.1 1.1 1.1
Gift of the Naaru 1.1
Dancing Rune Weapon 1.1 1.1 1.1 1.1 1.1 1.1 1.1
Synapse Springs 1.1 1.1 1.1 1.1
Dark Command 1.1 1.1 1.1
Horn of Winter 2.2 1.1 1.1 2.2
Soul Barrier 1.1 1.1
Phase Fingers 1.1
Blood Tap 7.6
Death and Decay 1.1 1.1 1.1 1.1 1.1
Blood Fury 1.1 1.1
Empower Rune Weapon 1.1 1.1 1.1 1.1 1.1
Might of Ursoc 1.1
Tremendous Fortitude 1.1
Death Pact 1.1 1.1
Death Grip 1.1 1.1
Berserking 1.1
Army of the Dead 1.1
Potion of Mogu Power 1.1

Cast Timeline

Ládydeath vs Sim Optimal vs 5 reference players. Scroll to pan, wheel to zoom.

10 px/s Scroll to zoom, drag to pan
Player
Ládydeath Blood Knight
Sim Optimal Blood Knight
0:00 0:15 0:30 0:45 S G S S S D D D D D B F U D B F B D B U D B D B B U U D B B D B U D B D B B U D B B U D B B U U B

Defensive Analysis

Ládydeath — Shields vs Damage
32% Bone Shield uptime
0.9 Avg charges
50% Hits mitigated (16/32)
4272k Total damage taken
Bone Shield charges 0-6
Blood Shield absorb value
Damage Taken per hit · hover for details
0:00 0:15 0:30 0:45 DOWN 5 4 3 2 1 DOWN 226k 178k 185k 243k 215k 239k 296k 180k 280k 254k 252k 296k 0

Defensive Cooldowns

External Cooldowns

External CDTypeLádydeath
Anti-Magic ZoneMagic DR 40% (raid, talent)
Healing Tide TotemHealing CD (raid)15.6s ✓
IronbarkDR 20%
Pain SuppressionDR 40%
Power Word: BarrierDR 25% (raid)
Smoke BombDR 20% + targeting immunity
TranquilityHealing CD (raid)

Self-Defensives

Self-Defensive Ládydeath
Vampiric Blood 11.5s ✓
Icebound Fortitude 10.1s ✓
Dancing Rune Weapon 17.4s ✓
Bone Shield
Rune Tap 11.5s ✓
Anti-Magic Shell

Damage Taken — Event Log

Every hit received. Red rows = no shields active (EXPOSED). Inline bar shows relative damage. Sorted by time.

Ládydeath — All hits received
32 hits · 4272.0k HP lost · 6203.7k total incoming · 16 shielded (1587.1k) · 16 exposed (2684.9k)
Time Source Ability Type Raw Armor/DR Final Bone Shield Blood Shield Status
0:05.0 Anima Golem Melee Hit 167.3k 106.6k (64%) 60.7k
EXPOSED
0:07.10 Anima Golem Melee Hit 708.1k 502.6k (71%) 113.4k
● 5ch ● 92.0k Full protection
0:08.8 Anima Golem Melee Hit 610.6k 433.4k (71%) 177.2k
● 4ch Bone Shield only
0:09.1 Anima Golem Melee Hit 506.7k 359.6k (71%) 147.0k
● 4ch Bone Shield only
0:09.9 Anima Golem Melee Hit 779.9k 553.6k (71%) 226.3k
● 4ch Bone Shield only
0:10.3 Anima Golem Melee Hit 565.7k 504.2k (89%) 61.6k
● 4ch Bone Shield only
0:11.4 Anima Golem Melee Hit 506.3k 451.2k (89%) 55.1k
● 3ch Bone Shield only
0:11.5 Dark Animus Melee Hit 696.1k 620.3k (89%) 75.7k
● 3ch Bone Shield only
0:13.5 Dark Animus Melee Hit 609.8k 543.5k (89%) 66.4k
● 3ch Bone Shield only
0:14.2 Anima Golem Melee Hit 628.6k 560.2k (89%) 68.4k
● 2ch Bone Shield only
0:14.5 Anima Golem Melee Hit 673.3k 600.0k (89%) 73.3k
● 2ch Bone Shield only
0:19.6 Dark Animus Melee Hit 588.0k 502.7k (85%) 8.2k
● 2ch ● 357.1k Full protection
0:20.2 Anima Golem Melee Hit 683.9k 584.7k (85%) 99.2k
● 1ch Bone Shield only
0:21.1 Anima Golem Melee Hit 550.1k 470.3k (85%) 79.8k
● 1ch Bone Shield only
0:22.5 Anima Golem Melee Hit 682.8k 484.6k (71%) 164.5k
● 1ch ● 228.4k Full protection
0:23.4 Anima Golem Melee Hit 492.0k 313.6k (64%) 178.5k
EXPOSED
0:24.8 Anima Golem Melee Hit 705.5k 449.6k (64%) 184.9k
EXPOSED
0:28.2 Anima Golem Melee Hit 704.9k 449.2k (64%) 18.8k
● 310.1k Blood Shield only
0:29.2 Anima Golem Melee Hit 668.7k 426.2k (64%) 242.5k
EXPOSED
0:30.5 Anima Golem Melee Hit 598.2k 381.2k (64%) 215.2k
EXPOSED
0:31.4 Anima Golem Melee Hit 526.5k 287.8k (55%) 238.7k
EXPOSED
0:31.7 Dark Animus Touch of the Animus Hit 30.0k 3.0k (10%) 27.0k
EXPOSED
0:32.9 Anima Golem Melee Hit 491.0k 268.4k (55%) 152.2k
● 310.1k Blood Shield only
0:33.7 Anima Golem Melee Hit 653.0k 357.0k (55%) 296.1k
EXPOSED
0:33.7 Dark Animus Touch of the Animus Hit 30.0k 3.0k (10%) 27.0k
EXPOSED
0:34.9 Anima Golem Melee Hit 587.6k 321.2k (55%) 180.3k
EXPOSED
0:35.1 Anima Golem Melee Hit 618.2k 337.9k (55%) 280.3k
EXPOSED
0:35.7 Dark Animus Touch of the Animus Hit 30.0k 3.0k (10%) 27.0k
EXPOSED
0:35.9 Dark Animus Melee Hit 561.3k 306.8k (55%) 254.5k
EXPOSED
0:36.3 Anima Golem Melee Hit 496.6k 271.4k (55%) 175.8k
EXPOSED
0:37.4 Anima Golem Melee Hit 542.1k 296.3k (55%) 45.1k
EXPOSED
0:37.4 Anima Golem Melee Hit 554.8k 303.2k (55%) 251.5k
EXPOSED

Survivability Simulator

Adjust stats to see how avoidance and HP changes affect survivability. Fight replay uses actual boss swing sequence.

Survivability Simulator — Ládydeath

Adjust stats to see how avoidance and survivability change. Replays the fight with modified avoidance rolls.

Strength 26279 (26279)
Stamina 43891 (43891)
Dodge Rating 3671 (3671)
Parry Rating 10196 (10196)
Metric Observed From Stats Modified Delta
Dodge % 3.1% 4.6% 4.6% 0.0
Parry % 34.4% 41.6% 41.6% 0.0
Total Avoidance 37.5% 46.2% 46.2% 0.0
Max HP 768k 768k 0

Fight Replay

Gold: actual fight. Jade: expected from stats (luck factor). Cyan dashed: what-if gear. Red dashed: WCL ground truth (when available).

Survival
Deaths
Lowest HP
How does this simulator work?

Actual (gold line) — Reconstructed HP from the real fight. Uses actual damage events (hits, dodges, parries as they happened) plus all healing received (from healers and self-heals). WCL does not provide raw HP values — this is computed from damage and healing events, the same method WarcraftLogs uses on their website.

Expected from stats (jade line) — Takes the actual fight and applies a cumulative offset based on the difference between your stat-predicted avoidance and your observed avoidance in this pull. If jade is above gold, you were unlucky (took more hits than stats predict). If below, you were lucky. Moves with sliders to show expected HP with different stats.

What-if gear (cyan dashed line) — Takes the actual fight and applies stat changes. More Stamina shifts the entire HP line up (each Stamina = 14 HP). More avoidance adds a cumulative offset based on expected additional swings avoided × average hit damage. This shows "if I had different gear, would I have survived that spike?"

Avoidance formula — Dodge and Parry use diminishing returns: DR(raw%, C) = (raw% × C) / (0.956 × C + raw%). Strength converts to Parry at 1 Str = 0.00105% parry (non-diminishing, adds up massively: 24k Str ≈ 26% parry). Boss level 93 suppresses 4.5% dodge and parry.

Limitations — HP is reconstructed from WCL damage and healing events, not pulled directly. Absorb shields (Blood Shield, PW:S, Divine Aegis) are correctly accounted for — damage amounts already have absorbs deducted. Battle rez recovery may show a slight delay since the rez event itself isn't a heal. The what-if gear line uses probabilistic averages, not individual re-rolls.

Compare

vs Same Role

Casts ↗ · Damage taken ↗ · Healing ↗ — Ládydeath vs Cni

vs Reference Players (cross-report compare)

Compare links open WarcraftLogs side-by-side view: Ládydeath (our report) vs reference (their report).

#1 Ackury 534ilvl · 136.6s · Shek'zeer
#2 Lillgoj 534ilvl · 144.4s · Garalon
#3 Дайнэро 533ilvl · 156s · Пламегор
#4 Aezral 536ilvl · 118.5s · Nazgrim
#5 Keyzr 533ilvl · 104.5s · Arugal (AU)

WarcraftLogs